Showing posts with label analysis. Show all posts
Showing posts with label analysis. Show all posts

Thursday, June 30, 2011

Minigore Zombie Boss Gameplay - ANALYSIS



1. @ 0.03


The image that comes up contains the Monstrosity 1 , a Zombie Chef 4 , the Dead Jester 2 , 2 regular Zombies 3 and 1 unknown Boss Character 5 (sort of looks like one of Zombie Santa's helpers).



2. @ 0.06


There is a zombie spawning from the ground and some being dropped from the sky by the puppet master.




3. @ 0.08


In dying, the Zombie disappears as the Penguins of the Penguin Mob...(in a cloud).




4. @ 0.12


There is a clear view of the worm, and a furry sense boss icon (red B).




5. @ 0.20


When John picks up the coins his score goes up, this is the reason for the coins.
John avoids walking on Grandpa, why!? Grandpa is still dangerous? :o




6. @ 0.28 


We can see a circular spawn group move in, if you look at the ones behind the wall some zombies get stuck due to object collisions.




That is it guys, I hope this brought some hidden details to light.

- Rooteboy (Pictures by Sess22)